- Chrome Devtools Api
- Debug C With Chrome Devtools Debugger Windows 7
- Android Chrome Devtools
- Debug C With Chrome Dev Tools Debugger Tool
Get Started with Remote Debugging Android Devices.; 5 minutes to read; In this article. Remote debug live content on an Android device from your Windows or macOS computer. This tutorial teaches you how to: Set up your Android device for remote debugging, and discover it from your development machine. Oct 03, 2019 React Developer Tools is a Chrome DevTools extension for the open-source React JavaScript library. It allows you to inspect the React component hierarchies in the Chrome Developer Tools. You will get two new tabs in your Chrome DevTools: '⚛️ Components' and '⚛️ Profiler'. Generally, Chrome DevTools debugger works well. Npm run test:debug is more stable than npm run test:debugAll. Occasionally, Ctrl-C an on-going process or forgetting to close a finished debugger.
Remote debug live content on an Android device from your Windows or macOS computer. This tutorial teaches you how to:
Chrome Devtools Api
- Set up your Android device for remote debugging, and discover it from your development machine.
- Inspect and debug live content on your Android device from your development machine.
- Screencast content from your Android device onto a DevTools instance on your development machine.
Step 1: Discover your Android device
The workflow below works for most users. See Troubleshooting: DevTools is not detecting the Android device for more help.
Open the Developer Options screen on your Android. See Configure On-Device Developer Options.
Select Enable USB Debugging.
On your development machine, open Microsoft Edge.
Open DevTools.
In DevTools, click the Main Menu
...
then select More tools > Remote devices.Figure 1
Opening the Remote Devices tab via the Main Menu
In DevTools, open the Settings tab.
Make sure that the Discover USB devices checkbox is enabled.
Figure 2
The Discover USB Devices checkbox is enabled
Connect your Android device directly to your development machine using a USB cable. The first time you do this, you usually see that DevTools has detected an unknown device. If you see a green dot and the text Connected below the model name of your Android device, then DevTools has successfully established the connection to your device. Continue to Step 2.
##### Figure 4 > The **Remote Devices** tab has successfully detected an unknown device that is pending authorization > ![The Remote Devices tab has successfully detected an unknown device that is pending authorization][ImageUnknownDevice] -->If your device is showing up as Unknown, accept the Allow USB Debugging permission prompt on your Android device.
Troubleshooting: DevTools is not detecting the Android device
Make sure that your hardware is set up correctly:
- If you are using a USB hub, try connecting your Android device directly to your development machine instead.
- Try unplugging the USB cable between your Android device and development machine, and then plugging it back in. Do it while your Android and development machine screens are unlocked.
- Make sure that your USB cable works. You should be able to inspect files on your Android device from your development machine.
Make sure that your software is set up correctly:
If your development machine is running Windows, try manually installing the USB drivers for your Android device. See Install OEM USB Drivers.
Some combinations of Windows and Android devices (especially Samsung) require extra set up. See DevTools Devices does not detect device when plugged in.
If you do not see the Allow USB Debugging prompt on your Android device try:
- Disconnecting and then re-connecting the USB cable while DevTools is in focus on your development machine and your Android homescreen is showing. In other words, sometimes the prompt does not show up when your Android or development machine screens are locked.
- Updating the display settings for your Android device and development machine so that they never go to sleep.
- Setting the USB mode for Android to PTP. See Galaxy S4 does not show Authorize USB debugging dialog box.
- Select Revoke USB Debugging Authorizations from the Developer Options screen on your Android device to reset it to a fresh state.
If you find a solution that is not mentioned in this section or in DevTools Devices does not detect device when plugged in!
Step 2: Debug content on your Android device from your development machine
Open Microsoft Edge on your Android device.
In the Remote Devices tab, click the tab that matches your Android device model name.
##### Figure 5 > A connected remote device > ![A connected remote device][ImageConnectedRemoteDevice] -->
At the top of this page, you see the model name of your Android device, followed by its serial number. Below that, you should see the version of Microsoft Edge running on the device, with the version number in parentheses. Each open Microsoft Edge tab gets its own section. You may interact with that tab from this section.In the New tab text box, enter a URL and then click Open. The page opens in a new tab on your Android device.
Click Inspect next to the URL that you just opened. A new DevTools instance opens. The version of Microsoft Edge running on your Android device determines the version of DevTools that opens on your development machine.
So, if your Android device is running a very old version of Microsoft Edge, the DevTools instance may look very different than what you are used to.
More actions: reload, focus, or close a tab
Click More Options...
next to the tab that you want to reload, focus, or close.
Inspect elements
Go to the Elements panel of your DevTools instance, and hover over an element to highlight it in the viewport of your Android device.
You may also tap an element on your Android device screen to select it in the Elements panel. Click Select Element on your DevTools instance, and then tap the element on your Android device screen. Note that Select Element is disabled after the first touch, so you need to re-enable it every time you want to use this feature.
Screencast your Android screen to your development machine
Click Toggle Screencast to view the content of your Android device in your DevTools instance.
You are able to interact with the screencast in multiple ways:
- Clicks are translated into taps, firing proper touch events on the device.
- Keystrokes on your computer are sent to the device.
- To simulate a pinch gesture, hold
Shift
while dragging. - To scroll, use your trackpad or mouse wheel, or fling with your mouse pointer.
Some notes on screencasts:
- Screencasts only display page content. Transparent portions of the screencast represent device interfaces, such as the Microsoft Edge address bar, the Android status bar, or the Android keyboard.
- Screencasts negatively affect frame rates. Disable screencasting while measuring scrolls or animations to get a more accurate picture of the performance of your page.
- If your Android device screen locks, the content of your screencast disappears. Unlock your Android device screen to automatically resume the screencast.
Note
Portions of this page are modifications based on work created and shared by Google and used according to terms described in the Creative Commons Attribution 4.0 International License.
The original page is found here and is authored by Kayce Basques (Technical Writer, Chrome DevTools & Lighthouse).
This work is licensed under a Creative Commons Attribution 4.0 International License.
Use the Debugger to step through code, set watches and breakpoints, live edit your code and inspect your caches. Test and troubleshoot your code by:
- Browsing and searching code from your loaded source files
- Controlling the execution flow as you step through your code
- Managing page storage resources, including the service workers and cache, cookies and web storage
- Setting breakpoints and live editing your code as it runs
- Tracking and editing local variables as you debug
- Hiding or showing asynchronous code and library code from your callstack as needed
- Adding specialized breakpoints for XmlHttpRequests, events and DOM mutations
There are three ways to begin a debugging session.
- Set a breakpoint. When the execution of your code reaches it, you'll enter the debugger and be able to step through your code.
- Initiate a break in code. Click the Break (pause icon) toolbar button or
Ctrl+Shift+B
. The debugger will break on the next statement of execution. - Set exception behavior. Use the Change exception behavior menu (
Ctrl+Shift+E
) to break into the debugger when your code throws an exception. By default, the debugger is set to Never break on exceptions, but they are logged to the console.
Resource picker
Often the first step in debugging is to set breakpoints in the code you're looking to troubleshoot. You can find all the code files currently loaded by the page from the Resource picker pane, including .html, .css and .js files.
Clicking on a file entry will open a tab for that file in the Debug window and bold the text of the file name to indicate this (as devtools-guide file name is in the illustration above). You can then set breakpoints within that file from the Debug window.
From the Resource picker context menu, you can also mark a file as library code (Ctrl+L
), giving you the option to skip over that code in the debugger and hide it from the Call stack pane. Clicking (or Ctrl+L
) again will toggle the file back to its previous value as my code or library code.
File search
Use the Find in files command (Ctrl
+Shift
+F
) when you have a specific string of code you're trying to find in the source. The toolbar provides different search options, including regular expressions. Clicking on a search result will focus the Debug window on the specified file and line.
Debug window
The Debug window is where you set your breakpoints, step through code, and live edit your script as you debug. Click to the left of any script command to add (or remove) a Breakpoint. Use the right-click context menu or Breakpoints pane to Add a condition to the breakpoint by supplying a logical expression that causes the debugger to break if it evaluates True at that location.
Other features of the debug window include controls for:
1. Code editing
You can edit your JavaScript live during a debugging session. Once you make your changes, click Save (Ctrl+S
) to test your changes next time that section of code runs. If you have unsaved code changes, an asterisk (*) will appear before the file name in the Debug window tab.
Click the Compare document to original button to view the diff of what you changed.
Please be aware of the following constraints:
- Script editing only works in external .js files (and not embedded
<script>
within .html) - Edits are saved in memory and flushed when the document is reloaded, thus you won't be able to run edits inside a
DOMContentLoaded
handler, for example - Currently there's no way (such as a Save As option) to save your edits to disk from the DevTools
2.Code formatting
Use these controls to format minified code for better readability as you debug:
Pretty print (Ctrl+Shift+P
)
Adds line breaks and curly brace alignment per JavaScript conventions. Even compressed code that's been made more readable with this option may have function, selector, and variable names that are much different than in your original source code. In these cases, the Toggle source maps option might be available.
Word wrap (Alt+W
)
Adjusts code to fit within the current margins of the debug window (eliminating the need for horizontal scrolling).
3. Code scoping
You can direct the debugger to ignore certain files with the Mark as library code (Ctrl+L
) button. By default, the Debug just my code toolbar button is on, meaning that the debugger will skip over any files that you mark as library code and they will not appear in the debugger call stack. Depressing the button (Mark as my code, Ctrl+L
) will remove this flag.
Debug C With Chrome Devtools Debugger Windows 7
For keeping track of libraries across debugging sessions, you can edit these files to maintain a default list or add wildcards for a domain or file type:
Source maps
You will see the Toggle source maps button enabled for code written in a language that compiles to JavaScript or CSS and that provides a source map (an intermediate file mapping to the original source). This option directs the debugger to present the original source to use for debugging (rather than the compiled file that's actually running in the browser).
The DevTools will check if the compiler that generated the JavaScript file included a comment with the name of the map file. For example, if a compiler compressed myfile.js to myfile.min.js, it might also generate a map file, myfile.min.js.map and include a comment in the compressed file like this:
If the DevTools can't find the map automatically, you can choose a source map for that file. Right-click the file's tab to find the Choose source map option.
Toolbar
Use the debugger Toolbar to control how you step through code, and what code to step through or ignore. From here you can also do a full text search across your code files for specific strings.
1. Continue (F5
) / Break (Ctrl+Shift+B
)
Continue (F5
) continues code execution to the next breakpoint. Holding down F5
will repeatedly move past breaks until you release it.
Break (Ctrl+Shift+B
) will break into the debugger after running the next statement.
2. Step functions (F11
, Ctrl+F10
, Shift+F11
)
Step into (F11
) steps into the function being called.
Step over (Ctrl+F10
) steps over the function being called.
Android Chrome Devtools
Step out (Shift+F11
) steps out of the current function and into the calling function.
The debugger will step to the next statement if it is not at a function when these commands are used.
Debug C With Chrome Dev Tools Debugger Tool
3. Break on new worker (Ctrl+Shift+W
)
Breaks on the creation of a new web worker.
4. Exception control
Change exception behavior (Ctrl+Shift+E
) opens options to change how the debugger reacts to exceptions. By default exceptions are ignored by the debugger and logged to the Console. You can choose to Break on all exceptions, or just those not being handled by try...catch
statements in your code (Break on unhandled exceptions).
5. View search results
(Currently disabled.) Show/Hide results toggles the display of Find in files search results.
6. Find in files (Ctrl+F
)
Find in files (Ctrl+F
) runs a text search through all the loaded files within the Resource picker. If the text is found, it opens the first file matching the search string. Pressing Enter
or F3
takes you to the next match.
7. Debug just my code (Ctrl+J
)
Debug just my code (Ctrl+J
) acts as a toggle to include or exclude all the files that have been marked as library code as you step through the debugger.
8. Debugger connection
Disconnect/Connect debugger is essentially the on/off switch for the debugger.
Watches
Use the Watches pane to browse a catalog of all objects and variables (Locals), both in the local and global scope, available to the statement that is the focus of the current break in the debugger.
You can track the value of specific variables as they pass in and out of scope by adding a watch (Add watch, Ctrl+W
) and modify any editable values by double-clicking on it or by selecting Edit value from the Context menu. Clear your watches using the Delete (Ctrl+D
) / Delete all buttons or from the context menu.
Details
The Details pane includes the Callstack, Breakpoints and DOM breakpoints tabs.
Call stack
The Call stack tab shows the chain of functions that led to the current point of execution. The current function appears at the top, and the calling functions appear below it in reverse order.
The Show/Hide library frames button (Ctrl+Shift+J
) toggles the output of library code from the call stack. Use the Library code option (Ctrl+L
) from the right-click Context menu to mark (or unmark) the source of the selected frame as library code.
The Show/Hide async frames button toggles the display of roots for asynchronous function calls.
Breakpoints
From the Breakpoints tab, you can manage you breakpoints and event tracepoints, including setting conditions, disabling and deleting them.
Here's a summary of the different types of breakpoints you can use for debugging.
Breakpoint type | Description | How to set it |
---|---|---|
Breakpoint | Breaks into the debugger just before the specified line of code is executed. Regular breakpoints are easiest to set if you have one statement per line. | From the Debug window, click in the left margin next to any line number in the code. A red dot appears and the breakpoint is set. You can jump into the source of any breakpoint by clicking on its blue text. |
Conditional breakpoint | Breaks if the specified condition evaluates to true. This is essentially an if(condition) for breaking into the debugger. | From the Breakpoints tab, hover over an existing breakpoint and click the 'pencil' button (Add a condition to this breakpoint), right-click an existing breakpoint and select Condition... from the context menu. Specify the 'if' condition to be evaluated at the breakpoint location. |
XMLHttpRequest breakpoint (w/optional condition) | Breaks whenever a XMLHttpRequest (XHR) request has been fulfilled. You can inspect the XHR response object from the Watches pane. | From the Breakpoints tab, click the XMLHttpRequest breakpoint button (circle with up/down arrows). You can turn it into a Conditional breakpoint as described above. |
Event tracepoint | Calls console.log() with a specified string in response to a specific event. Use this for temporary console logging statements that you don't want to save directly in your event handler code. | From the Breakpoints tab, click the Event tracepoint button (diamond with lightning bolt). Select an Event type for the trigger and a Trace statement for logging. |
Event breakpoint (w/optional condition) | Breaks whenever a specified event is fired. | From the Breakpoints tab, click the Event breakpoint button (circle with lightning bolt). Select an Event type for the trigger and optionally, specify a Condition statement. |
DOM breakpoint | Breaks whenever a specified element on the page is mutated, such as when its subtree is modified, its attributes change, or when it is detached from the DOM. | From the Elements tab, right-click on a source element and select from the DOM Breakpoints options. Use the DOM breakpoints tab in either the Debugger or Elements panels to manage your breakpoints. |
Conditional breakpoints and tracepoints have access to all the local and global variables currently in scope when they break into the debugger.
DOM breakpoints
Manage your DOM mutation breakpoints from the DOM breakpoints tab, including disabling, deleting and rebinding them. DOM breakpoints can be set from the HTML tree view in the Elements panel.
The DOM breakpoints tab in the Debugger provides equivalent functionality to the DOM breakpoints* tab on the Elements panel.
Here's more on the different types of DOM breakpoints.
Shortcuts
Toolbar shortcuts
Action | Shortcut |
---|---|
Find | Ctrl + F |
Continue (from breakpoint) | F5 or F8 |
Fast continue | Hold F5 or F8 |
Continue and refresh | Ctrl + Shift + F5 |
Break | Ctrl + Shift + B |
Step into | F11 |
Step over | F10 |
Step out | Shift + F11 |
Break on new worker | Ctrl + Shift + W |
Change exception behavior (opens menu) | Ctrl + Shift + E |
Debug just my code | Ctrl + J |
Resource picker shortcuts
Action | Shortcut |
---|---|
Mark as my code / library code | Ctrl + L |
Open file | Ctrl + O , Ctrl + P |
Search all files | Ctrl + Shift + F |
Debug window shortcuts
Action | Shortcut |
---|---|
Remove breakpoint | F9 |
Disable breakpoint | Ctrl + F9 |
Conditional breakpoint... | Alt + F9 |
Copy | Ctrl + C |
Save | Ctrl + S |
Go to line... | Ctrl + G |
Show next statement | Alt + Num + * |
Run to cursor | Ctrl + F10 |
Set next statement | Ctrl + Shift + F10 |
Show in file picker | Ctrl + Alt + P |
Go to definition in file | Ctrl +D |
Find references in file | Ctrl + Shift + D |
Pretty print | Ctrl + Shift + P |
Word wrap | Alt + W |
Mark as my code/library code | Ctrl + L |
Disable/Enable tabs in the editor. Note: if you're using the keyboard to navigate in the Debugger, you won't be able to tab out of the editor until you disable tabbing | Ctrl + M |
Shortcuts for Watches pane
Action | Shortcut |
---|---|
Add watch | Ctrl + W |
Delete watch | Ctrl + D |
Shortcuts for Details pane
Action | Shortcut |
---|---|
Show/Hide frames from library code | Ctrl + Shift + J |
Enable all breakpoints | Ctrl + Shift + F11 |